At first I thought that this might be better suited to the confines of Arcade Heroes since it ultimately is about more content for arcades. But I’m not sure that readers there are too interested in my Atari rants. So we’ll keep it here.
Sorry about the delay in updates BTW. I’ve been very busy with life and when life gets busy, hobby blogs take a backseat. Even Arcade Heroes has taken a back seat as I remodel a new store to move my business into but that is finally calming down.
The Atari Jaguar is an oft maligned game system, in part because of arguments over it’s ‘bitness’, in others over the quality of games it had. It did have several great games for it but to have become a success, it needed more of those plus more depth to many titles that gamers were expecting at the time. It just came at a strange time in the business, much like the 3DO and it ended up being Atari’s last new game system.
Atari was working on the Jaguar 2 – a backwards compatible system that was allegedly “2 to 4 times more powerful that the PlayStation”. It would have resolved some of the Jaguar’s hardware bugs while upgrading some components from 32-bit to 64-bit and some others from 64-bit to 128-bit. Prototypes have been found but alas, it was canned before completion so we’ll never know what was to be, unless you want to count the NUON as a sorta Jaguar 2.
That said, there was a Jaguar 1.5 – the CoJag. Developed by Atari Games (the arcade company and not technically part of Atari Corp., the home division), it powered AG’s biggest hit of the 90s, Area 51. It also powered Maximum Force and some unreleased games: Freeze (puzzle game), Fishing Frenzy, 3 on 3 basketball and Vicious Circle (1v1 fighter).